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#259 Success  17 May 20 10:00
Return the max party size to 4 (#222) azurebeats 1 file  a384580f78e4 17 May 20 06:57
215: Fix stack overflow in SmartFillAttribute (#217) lodico.rj 2 files  0c1ea289fe6a 16 May 20 21:56
216: Fix NRE in Quest Editor (#218) lodico.rj 1 file  52b3568bda86 16 May 20 21:55
#258 Success  13 May 20 10:05
Disables the Stackable checkbox on both Equipment and Bag item types as well (#210)

* Enforce stackability and hide the checkbox on item editor for currencies.

* Disable the stackable checkbox instead of hiding it.

* Disabled the stackable checkbox on Bags and Equipment as well
azurebeats 1 file  5aeda16d7c85 13 May 20 00:28
Fixed hail and approval packets not providing encrypted data to the serializer (#211) lodico.rj 5 files  1383a8ba01c5 13 May 20 00:25
Enforce stackability and disable the checkbox on item editor for currencies (#207)

* Enforce stackability and hide the checkbox on item editor for currencies.

* Disable the stackable checkbox instead of hiding it.
azurebeats 1 file  4ec056d441c7 12 May 20 16:32
#257 Success  09 May 20 10:04
Fix party max vitals being set to 0 resulting in a divide by 0 issue. (#201)

* Fix a divide by zero issue causing party vitals to crash the client when health or mana is set to 0.

* Minor clean-up.

Why even bother with the else? Assume it's full by default.

I copied the code from the EntityBox a litttle too eagerly.
azurebeats 1 file  423f26888806 08 May 20 21:28
#256 Success  05 May 20 10:05
Fixing MonoGame dependency that was pruned from the dev feeds. (#193) jcsnider 3 files  8cdf93fdea5a 04 May 20 15:07
#255 Success  23 Apr 20 10:00
Resolves #171, npcs vanishing when traversing maps (#172) jcsnider 1 file  6fa425e8c798 23 Apr 20 02:51
#254 Success  21 Apr 20 06:25
Fixing ghost players 160 (#166)

* Client remove entities that exist but are not in the map entities packet

* Server sends an entity leave packet properly when players move maps
jcsnider 3 files  1bd146b0d7d9 21 Apr 20 04:32
Removes animations from entities animation list once disposed (#165) jcsnider 1 file  10e04afb94e3 21 Apr 20 03:59
Lock server loop when editor is making changes to maps/map grids. (#163)

This fixes crashes when trying to edit games while there are many players online with active npcs needing access to the map grid(s).
jcsnider 1 file  230336b28172 21 Apr 20 01:40
#253 Success  14 Apr 20 10:05
Fixing broken registrations (#144) jcsnider 1 file  a40538572010 14 Apr 20 02:25
#252 Success  13 Apr 20 21:18
Fixes the logout packet so it doesn't error if received and the clien… (#134)

* Fixes the logout packet so it doesn't error if received and the client isn't logged in.

* Inverting the if for readability
jcsnider 1 file  d8388d43ddf8 13 Apr 20 21:06
Fixes #135 by disposing of DynamicSoundEffects inside of a lock so we… (#136)

* Fixes #135 by disposing of DynamicSoundEffects inside of a lock so we are sure they aren't being updated

* Update MonoMusicSource.cs
jcsnider 2 files  b0e033573251 13 Apr 20 21:04
Fixing username lookups not being case insensitive. (#138)

* Fixing username lookups not being case insensitive.

* Using User.Find()
jcsnider 2 files  eaf79efeec04 13 Apr 20 21:03
Changed stat buffs to a concurrent dictionary, resolves #133 (#140)

* Changed stat buffs to a concurrent dictionary, resolves #133

* Make that one tiny change :)

Co-authored-by: Robert Lodico <lodico.rj@gmail.com>
jcsnider 1 file  c7cd0043dd09 13 Apr 20 20:28
Fixes pathfinding, map packets from crashing while maps are being saved. (#139)

This also refactors a lot of not so good code and terrible code wrapping.
jcsnider 7 files  ef04ebdd4793 13 Apr 20 20:24
Don't crash client when the configuration is open in another program. (#137) jcsnider 1 file  cb22348d9604 13 Apr 20 20:21
#251 Success  13 Apr 20 10:00
Various small performance tweaks and bug fixes from a night of debugg… (#131)

* Various small performance tweaks and bug fixes from a night of debugging Celtos

* Whoops, forgot to commit
jcsnider 7 files  7771e1d4dcbd 13 Apr 20 04:50
#250 Success  12 Apr 20 05:02
Implementing dynamic sound effects again for streaming with a background thread for decoding (#127) jcsnider 4 files  619036442816 12 Apr 20 04:57
#249 Success  11 Apr 20 23:08
Upgrading monogame to dev (#119)

* Client MonoGame upgrade to 3.8.0.1217-develop which includes audio fixes

* Revert "Use dynamicsoundeffects for music instead of mediaplayer (#51)"

This reverts commit 3bfef746233ce5014bf0f0db3198877bd6013d49.
jcsnider 9 files  4f8775749ffb 11 Apr 20 23:05
Unload the MapLoaded delegate so maps dispose, other bug fixes so entities can properly dispose (#122) jcsnider 4 files  5fd91c96a01f 11 Apr 20 22:38
Stupid windows paths breaks everything... texture packing fixed on Macs (and probably Linux) (#123) jcsnider 2 files  4ff39767b671 11 Apr 20 22:37
Removing client windows forms (#124)

* Removes system.windows.forms uses from the client since they no longer work on OSX

* Add combat warning when clicking window close button, finished removing system.windows.forms references
jcsnider 5 files  28b30940b146 11 Apr 20 22:36
#248 Success  11 Apr 20 10:00
tradefix (#118)

Don't allow bound items in tradewindow
54337382+alloin 2 files  1f6de49d814d 11 Apr 20 03:26
#247 Success  08 Apr 20 00:58
Fixing deadlocks and simplifying code by using concurrent collections (#108)

* Fixing deadlocks and simplifying code by using concurrent collections

* Removed every single .GetType() from MapInstance.cs
jcsnider 2 files  0adab4782fe4 07 Apr 20 21:22
#246 Success  07 Apr 20 10:05
Moved unneccessary logic out of ServerLoop.Lock which on slower systems would never be available for SavingGameData (#103) jcsnider 1 file  fa7fb70c42ed 06 Apr 20 19:56
#245 Success  06 Apr 20 10:00
96: Remove Globals.Rand (#97) lodico.rj 13 files  3ff3d7dd5ba0 05 Apr 20 20:04
94: Add non-response reason and treat unknown as disconnect (#95) lodico.rj 1 file  be05f61eff95 05 Apr 20 20:00
#244 Success  05 Apr 20 15:34
Fixes forced server disconnections jcsnider3 1 file  b18e7ac43ce6 05 Apr 20 15:21
This fixes #71 and does a little code cleanup on the attack packet handler jcsnider3 2 files  10d565f21f92 05 Apr 20 10:50
Tweaks to handle disconnects and connection timeouts properly jcsnider3 5 files  75cd00069c36 05 Apr 20 10:39
#243 Success  04 Apr 20 23:22

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