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#121 Success  11 Jun 21 21:13
Merge pull request #776 from AscensionGameDev/updatingPrerelease

Updating prerelease
jcsnider 0 files  e3adaa125325 11 Jun 21 20:46
Fixes #759 where variable inputs failed to trigger variable changed common events (#772) jcsnider 1 file  87cc6f40826f 11 Jun 21 20:43
Fixes #734 by not crashing the server if multiple variables have the same textIds. (#771) jcsnider 1 file  f7449f9bf7d8 07 Jun 21 15:19
Fixed npc common events on death (for party members) not running (#770) jcsnider 1 file  6d80cb0189c9 07 Jun 21 15:19
Resolves #754 by adding a checkbox in the item editor for guild banking (#769) jcsnider 10 files  dccc0d875919 07 Jun 21 15:18
Fix 753 part2 (#768)

* Hide the guild invite button in the ui if they are already in a guild

* Added the message on the client side as well
jcsnider 2 files  2949dd08575f 07 Jun 21 15:18
Fixes #764 but spawning map animations based on y rendering (#767) jcsnider 1 file  19172014ead5 07 Jun 21 15:18
Reset stat point allocations event command (#765) jcsnider 7 files  1d9446841d51 07 Jun 21 15:18
Fix compile errors resulting from merging #762 (#766) jcsnider 2 files  5b56e6b076c4 07 Jun 21 11:17
Guild Invite Fix (#762) 31571936+aisengaming 1 file  a20bba4f2d2c 07 Jun 21 11:09
Option to Loss Exp When Die (#748)

* Option to Loss Exp When Die

Resolves: #722

* Removed Boolean of XP Loss

* Changing condition to check if player will loss XP

* Update ExpLoss variable

* ExpLossOnDeathPercent variable replaced...

* Add option to decide how the exp will be take.

Thanks for suggestions,

* Check condition of xp loss mode

This will check if the percentage is above 0, then it will check the XP loss mode, if based on the total XP, or current XP acquired.

* Add line break

* Addes tabs every line

* Add line break before function
73917614+dhmhc 2 files  a880348ef038 07 Jun 21 11:01
Hotkey for Guild Window (#738)

* Enabled ESC to Close Guild Window

Resolves #729

* Revert "Enabled ESC to Close Guild Window"

This reverts commit 221ac220c816712a91a123f570819cb94bc331a5.

* Enabled Hotkey for Guild

Added hotkey entry for opening the Guild Window.
Not 100% sure about the JSON generation but tested in game with an edited OptionsMenu.json.

* Reordered Things

As requested by JC

* Update Strings.cs

Co-authored-by: JC Snider <jcsnider@users.noreply.github.com>
31571936+aisengaming 4 files  82d5858a7bb8 02 Jun 21 19:52
Guild logging and endpoints (#739)

* Added regex filters to check for valid guild names

* Added logging of guild chat messages

* Added api endpoints for renaming guilds, viewing guild members/banks, and managing guild members/ranks

* Add guild history/activity logging
jcsnider 19 files  8db4733a32a5 02 Jun 21 19:50
fix casing issue for VS Mac (#752)

Co-authored-by: Jebb Burditt <jebb.burditt@frozenmountain.com>
jebb.burditt 3 files  a81de7b861ce 02 Jun 21 19:49
Enabled ESC to Close Guild Window (#737)

Resolves #729
31571936+aisengaming 1 file  1d1e5a5bdad7 19 May 21 22:41
Trade logging and endpoints (#732)

* Fix a bug where traded items do not retain the stats of the items offered.

* Added trade logging and api endpoints to view/query trades from the logging db
jcsnider 16 files  59cfc61db379 19 May 21 08:59
Add item stack caps (#728)

* Add Inventory Item Stack Caps

* Rewrite the bank logic to function closer to the inventory logic and take advantage of stack limits.

* Add editor portion, fix bug that allowed item duping
azurebeats 10 files  0149decd210d 15 May 21 07:03
Add item bankable checks to the second TryDeposit method (#726) azurebeats 1 file  a412c40996bf 13 May 21 19:32
Make item binding options more granular (#720)

* Make item binding options more granular

Added the following options to replace Bound:

- CanDrop
- CanDropOnDeath
- CanTrade
- CanSell
- CanBank
- CanBag

* Replace CanDropOnDeath with item specific drop chances, defaulting to server config on new items

* Fix an issue with downgrading

* Move bankable check outside of bank lock
azurebeats 20 files  c54f50869965 12 May 21 20:19
Hide chatbubbles when stealthed, fix character not going transparent when stealthed (#723) azurebeats 1 file  692dbaf0ccce 12 May 21 20:19
#120 Success  11 May 21 15:50
Fix sqlite migration by allowing color field to be null jcsnider3 2 files  2375814a155e 11 May 21 15:42
Update README.md (#706) jcsnider 1 file  187f3d4c734b 11 May 21 05:56
Fix abbreviated quantity strings not rendering in bags/bank (#713) jcsnider 2 files  8224cab7f1d7 11 May 21 05:55
Fix resource editor & event editor icon (#712)

* Populate common events and tool types on resource editor load

* Also fix event editor icon while we're here
jcsnider 2 files  ef4c11c7817f 11 May 21 05:55
Fixes ghost entities from appearing when kicking/promoting/demoting offline players in guilds (#710) jcsnider 1 file  de806a45cd97 11 May 21 05:54
Make the engine not dependent upon default text values in the db in order to resolve migration issues adding color columns. (#708) jcsnider 5 files  74fa6bdc9ed4 11 May 21 05:54
#119 Success  11 May 21 06:03
Update README.md (#706) jcsnider 1 file  536d0e98dce6 11 May 21 05:56
Fix abbreviated quantity strings not rendering in bags/bank (#713) jcsnider 2 files  15abc97573a8 11 May 21 05:55
Fix resource editor & event editor icon (#712)

* Populate common events and tool types on resource editor load

* Also fix event editor icon while we're here
jcsnider 2 files  86a01c3d1945 11 May 21 05:55
Fixes ghost entities from appearing when kicking/promoting/demoting offline players in guilds (#710) jcsnider 1 file  a23cfd3ba115 11 May 21 05:54
Make the engine not dependent upon default text values in the db in order to resolve migration issues adding color columns. (#708) jcsnider 5 files  fb3fa24e2937 11 May 21 05:54
Track player online times in the db via a ulong representing seconds instead of Time fields due to mysql time limitation of 838 hours (#704) jcsnider 8 files  07768a43ac97 10 May 21 22:37
#118 Success  10 May 21 10:00
Added categories for the quest log, quest order values, and more (#693)

- Ability to hide quests which have not been started until start reqs are met.
jcsnider 17 files  814f2ac83afd 10 May 21 09:58
Remove Arena PvP event trigger limitations, add Condition to check for Zone Types (#698) azurebeats 8 files  c08f40ad1435 10 May 21 09:46
feat: add utility methods and props to point/tex (#697)

Co-authored-by: Robert Lodico <lodico.rj@gmail.com>
jcsnider 2 files  9131d2cb07c6 10 May 21 08:59
Guilds v1 (#689)

* Guilds V1

* Removed partial guild classes and merged with existing base engine classes.

* Make the lowest rank Newbie instead of Probationary so it fits in the guild guild ui

* Fix demotion options showing up for users

* Fixed a bug where clients would crash trying to pickup/gather items when inventories were full
jcsnider 66 files  d476afb9b0ab 10 May 21 08:52
Fix item names drawing when hovering over the proper coordinates on ANY map (#695) jcsnider 1 file  901e3f5240c6 10 May 21 08:14
Added options to wait until event pictures are closed, and auto hide after X time options as well (#691) jcsnider 17 files  e12348d79f5b 10 May 21 08:13
Fix potential crash on logout when searching for expired cooldowns to wipe (#688) jcsnider 1 file  cd349ead2e93 10 May 21 08:13
Allow casting to occur while already moving when MovementCancelsCast is false (#686) jcsnider 1 file  b0435a11ca00 10 May 21 08:13
Fix player shield bar rendering when it shouldn't and expanding incorrectly. (#685) jcsnider 2 files  52271afe9f26 10 May 21 08:13
Speed up editor listing and searching, also cleanup code in engine editors (#682) jcsnider 28 files  34aa16e40557 10 May 21 08:13
#117 Success  03 May 21 06:39
Resolves bug where common events with equip/unequip trigger were running despite no actual equipment changes (#677) jcsnider 1 file  185fffd3be34 03 May 21 04:55
Client performance tweaks (#663)

* Fix excessive disk usage loading assets when sprites haven't changed

* Only set the interface count debug label when opening the window, because the linq query takes a lot of processing time

* Tweaks to shaders & lighting so we can batch lights with matching settings and improve rendering performance.
jcsnider 5 files  d463368bd1fd 03 May 21 04:53
Reduce and/or remove resx dependencies (#671)

A lot of these had duplicated info for form icons, and other duplicate resources which are not needed. Cutting down on these files should reduce merge conflicts going forward.
jcsnider 153 files  d621d9cdcf44 03 May 21 04:53

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