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#434 Success  19 Sep 20 10:00
Renamed a variable in #322 but didn't fix the naming where it was referenced jcsnider3 1 file  229544f02d5f 19 Sep 20 00:53
Change SpriteOpts to Sprites jcsnider3 14 files  d6818fbae6d9 19 Sep 20 00:33
Making SpriteFrames an integer property jcsnider3 1 file  a2d4339732ad 18 Sep 20 19:56
Cleaned up SpriteOption references. jcsnider3 1 file  0ade6d290b2b 18 Sep 20 19:38
Pull out hardcoded sprite frame values into server config such as time before idling, and number of frames in sprite sheets. jcsnider3 16 files  0a9795e5ee91 18 Sep 20 18:22
Fixes #309: Check if counterparty accepted. Fix originally by @alloin (see #310) but we want to PR into pre-release. jcsnider3 2 files  a357fead8c98 18 Sep 20 20:05
Fixes the broken bug tracker url within the editor. jcsnider3 1 file  c8d9f7580e30 18 Sep 20 18:31
Cleaning up null checks on graphic filenames jcsnider3 1 file  35607cdf85f3 18 Sep 20 18:24
Also allow systems with case sensitive filenames to find and load correct tilesets since they are stored in db in lowercase. jcsnider3 1 file  8408ea2f0572 18 Sep 20 01:15
Actually fixing Linux client support. jcsnider3 2 files  5cd7131141e7 17 Sep 20 14:49
Fix for linux dependency exporting jcsnider3 2 files  976166f3b829 16 Sep 20 22:42
#433 Success  17 Sep 20 10:00
Add the ability to configure a reset radius for NPCs that ''aggro'' the player

This can be configured through the server config, and will cause it to behave according to several config options.
azurebeats 4 files  262ce384df50 02 Sep 20 16:38
#432 Success  06 Sep 20 19:31
Force update exclusion checks to compare lowercase, as the entire list is generated lowercase. azurebeats 1 file  8eef4fd9d04b 02 Sep 20 20:20
Updated client and editor to latest stable Monogame 3.8.0.1641 jcsnider3 5 files  239966b48176 01 Sep 20 11:44
#429 Success  01 Sep 20 06:54
#428 Success  01 Sep 20 01:15
#427 Failed to publish artifacts: Failed to upload artifacts into bucket intersectengine: java.lang.Runt…  30 Aug 20 14:19
#426 Failed to publish artifacts: Failed to upload artifacts into bucket intersectengine: java.lang.Runt…  30 Aug 20 03:21
#425 Failed to publish artifacts: Failed to upload artifacts into bucket intersectengine: java.lang.Runt…  30 Aug 20 01:44
#424 Compilation error: Intersect.Server\Intersect.Server.csproj (new); compilation error: Intersect.Edit…  29 Aug 20 21:06
fix 267: download data as utf8 to prevent corruption lodico.rj 2 files  3b4b7804b9a8 27 Aug 20 00:43
fix 274: remove cause of NRE lodico.rj 1 file  897c356d90b6 24 Aug 20 04:11
feat 276: add single use for events lodico.rj 6 files  3027a1daa7ea 25 Aug 20 21:56
fix 284: Do not use Add() for cooldowns lodico.rj 1 file  65b2096546c1 24 Aug 20 04:17
fix 268: check if ban expired
Realized mutes will have the same issue, and fixed those as well
After a ban/mute is selected by user or IP, it is checked to see if it
is expired. If it has been expired, null is returned and it is removed.
lodico.rj 2 files  9d3dc35f5ef3 24 Aug 20 03:43
chore: additional documentation/cleanup lodico.rj 1 file  5c874ae24339 22 Aug 20 22:46
chore: documentation for GridHelper lodico.rj 3 files  1a6a54849bb3 22 Aug 20 22:44
chore: cleanup GridHelper lodico.rj 1 file  29add2979a8b 22 Aug 20 22:36
fix 287: common autoscaling grid rendering lodico.rj 4 files  15838d898772 22 Aug 20 22:25
Icon with transparency lodico.rj 1 file  347b785c2ec4 02 Aug 20 01:16
Remove unused Intersect.Utilities lodico.rj 14 files  32e3bdcda971 31 Jul 20 17:21
Update to MonoGame 3.8 Nuget feed lodico.rj 2 files  9ab71ad2be2e 31 Jul 20 17:20
#423 Compilation error: Intersect.Server\Intersect.Server.csproj (new)  30 Jul 20 10:00
Merge pull request #280 from AscensionGameDev/prerelease

Pre-release is the most up-to-date branch, updating development from it
jcsnider 0 files  ef8ed40c7c3c 29 Jul 20 20:10
242: Add logging to better diagnose the issue with the file (#269) lodico.rj 27 files  c6ac32aa3bfc 29 Jul 20 20:09
Merge pull request #263 from RedBandana/consumable-sign-fix

Fix wrong consumable sign in action message
lodico.rj 1 file  db9877ff34cf 06 Jul 20 04:04
fix wrong consumable sign in action message aurelende 1 file  0c8fb3654a63 28 Jun 20 21:29
Make Inventory window unclosable when Bag/Shop/Trade/Craft/Bank open (#259)

* Open InventoryWindow when Bank,Shop,Trade or CraftingTable Open

* #214 Make inventory non-closable while inventory dependent windows are open

Co-authored-by: BabyLoves <babylove-s@live.com>
lodico.rj 4 files  45365c04abc8 24 Jun 20 14:18
log 257: Not enough information, added logging (#260) lodico.rj 1 file  c6082390fa4d 24 Jun 20 14:17
Merge pull request #258 from AscensionGameDev/prerelease-update-master

Update prerelease with latest master
lodico.rj 0 files  74a0aede9276 21 Jun 20 19:24
Update prerelease from master lodico.rj 2 files  ac43de9572b4 21 Jun 20 19:20
Return the max party size to 4 (#222) azurebeats 1 file  a384580f78e4 17 May 20 06:57
215: Fix stack overflow in SmartFillAttribute (#217) lodico.rj 2 files  0c1ea289fe6a 16 May 20 21:56
216: Fix NRE in Quest Editor (#218) lodico.rj 1 file  52b3568bda86 16 May 20 21:55
Automatically generate network keys on build (#204)

* Update DotSettings

* IFactory<T> and FactoryRegistry

* CodeMaid.config

* Author and Authors structs

* Automatically generate new network keys

* License for Intersect.Building

* Downgrade Intersect.Building to 4.6.1
lodico.rj 46 files  2b88c0841f89 13 Jun 20 21:27
#422 Compilation error: Intersect.Server\Intersect.Server.csproj (new)  29 May 20 10:00
fix 191: Bag access is done via cached value (#219)

* fix 191: Bag access is done via cached value

* Do not try to load the bag from the DB if this isn't supposed to be a bag

* Cleanup around bag loading

* Mark DropItemFrom(int, int) as Obsolete
lodico.rj 5 files  1a8edc5da84c 28 May 20 23:49

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