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#23 Success  25 Jun 22 10:00
Fix: Sets the proper maximum amount for shop's item selling input slider (#1291)

* Fix: Sets the proper maximum amount for shop's selling input slider

* Sets the proper maximum amount for the shop window's input slider box when selling stackable items.

* Chore: Cached some repeated calls into variables.

* Panda's Review (I)
17498701+arufonsu 1 file  70d7d5c9bf78 24 Jun 22 14:40
enhancement (resolves #1322) -- mark all classes as partial by default (#1323)

* Partials everywhere!

* Fix bugs from mass replace
jcsnider 932 files  0d142539b275 24 Jun 22 10:11
#22 Success  17 Jun 22 10:00
fix: (Day) Allow bags to move stackable items properly (#1285)

* fix: (Day) Allow bags to move stackable items properly

* fix: (Day) Save bags when they're created so that new logic works on fresh bags

* fix: (Day) Fix so that we use the proper maximum amount in the input box value when giving/taking stackable items from bags

* chore: (Day) Code review
ajv2324 4 files  a07a9a65480f 17 Jun 22 01:53
Fix: Sets the proper maximum amount for the item trading input slider box (#1289)

* Fix: Sets the proper maximum amount for the item trading input slider box

* Sets the proper maximum amount for the trade window's input slider box when adding/taking stackable items from it.

* Chore: Uses 'InputBox.Open' instead of unused local variable 'iBox'

* Also cached some repeated calls into variables.

* Panda's review (I)
17498701+arufonsu 1 file  d594cdea7f20 16 Jun 22 21:47
Fix: Sets the proper maximum amount for the bank's input slider box (#1287)

* Fix: Sets the proper maximum amount for the bank's input slider box

* Sets the proper maximum amount for the bank's input slider box when giving/taking stackable items.

* Chore: Uses 'InputBox.Open' instead of unused local variable 'iBox'
17498701+arufonsu 1 file  2a5d61649809 16 Jun 22 21:19
#21 Success  16 Jun 22 10:05
Bump NuGet.CommandLine from 4.9.3 to 4.9.5 (#1284) lodico.rj 1 file  af1cd509c0cf 15 Jun 22 22:53
#20 Success  08 Jun 22 10:00
[ShowPicture EventCommand] Fix for Empty Directory (#1274)

* Should avoid reaching a run-time exception within the ShowPicture event Command window when the image directory is empty by filling up the combo box list with an empty string instead of null.
* Made sure to properly check for null mMyCommand variable before making use of it.
* cmbPicture.SelectedIndex & cmbSize.SelectedIndex have been properly checked and converted to '?:' operators.

[ Panda's Review I ]
* Saved the result of GetTextureNames(type) to a local variable to prevent calling it twice.

[ Panda's Review II ]
* Changed the SelectedIndex of cmbPicture and cmbSize for Math.Max that returns the parameter val1 or val2 (whichever is larger).
* This will maintain consistency and will not corrupt the state of the outcome.
17498701+arufonsu 2 files  8715580d8f79 07 Jun 22 19:38
[EDITOR] Updates Tile Preview On NPC Removal (#1276)

* When editing NPCs with declared spawns, the editor's map preview will not update the spawn locations if one of those spawns is deleted, this commit should fix that behaviour by updating the editor's map preview whenever we delete an specific NPC from the map's spawn list.
17498701+arufonsu 1 file  9d2fb85f91ef 07 Jun 22 19:32
#19 Success  26 May 22 10:00
fix: prevent nre on error without gui (#1269) lodico.rj 1 file  10840c2ead2f 25 May 22 21:20
fix: correct event name rendering (#1270)

* chore: correct field name

* fix: respect override colors

* fix: correct name rendering for events
- position sprite-less event name in middle of tile
- pass override colors to Entity.DrawName
lodico.rj 2 files  2257bb88b1cf 25 May 22 21:19
#18 Success  25 May 22 10:00
resolve: (Day) Add sound effect selection to warp attribute (#1264) ajv2324 5 files  a37d44d5b4fe 24 May 22 23:38
#17 Success  22 May 22 10:00
Fix Map Change crash when target tagged (#1262)

Will fix #1260
96890590+dudevelopement 1 file  5ae180b837c9 22 May 22 02:11
#16 Success  17 May 22 19:34
chore: update System.Text.Encodings.Web to 4.7.2 (#1258) lodico.rj 1 file  cb96a0f6391a 17 May 22 19:27
#15 Success  17 May 22 10:00
fix: lazily cache tileset event textures (#1256) lodico.rj 1 file  6f5a04407536 16 May 22 15:26
#14 Success  04 May 22 10:00
Fix Crafting and QuestWindow Colors (#1236)

* Fix Crafting Colors

* Fix QuestWindow Colors
63019821+weylonsantana 5 files  0fa4c25ec930 04 May 22 02:33
#13 Success  01 May 22 10:00
feat: New options for condition: NoNpcsOnMap (#1243)

* feat: New options for condition: NoNpcsOnMap

* chore: 1240 code review

* chore: CR part 2
ajv2324 5 files  ad443a06eb24 30 Apr 22 22:58
fix: remove extra . in texture name (#1241) lodico.rj 1 file  7be9c57a36c0 30 Apr 22 22:16
#12 Success  30 Apr 22 10:00
fix: switch to concurrent dictionary, suspected race condition crash with list (#1239) lodico.rj 1 file  52ff08e98c21 29 Apr 22 19:33
#11 Success  29 Apr 22 10:00
fix: Daywalkr - Actually check the correct ID when validating guild instance warps (#1234) ajv2324 1 file  a9d73c8eff4d 29 Apr 22 00:19
Block Function (#1209)

* block

* migration

* Fix Localization in Strings

and Max nudBlockAbsorption...

* Blocking Damage Absorption

Thanks to Dry_Rub#3138 for guiding me to achieve this

* Added block options to item description window

* Arufonsu review

* Arufonsu review II
63019821+weylonsantana 10 files  9a373a5a7290 28 Apr 22 23:41
fix: exact type check for name rendering (#1233)

* fix: exact type check for name rendering

* chore: add comment explaining the typeof() == GetType()

* fix: redo PR using Entity.Type instead of typeof()
lodico.rj 9 files  dbcd77b6fa11 28 Apr 22 20:59
fix: rework update packer and downloader (#1225) lodico.rj 9 files  dea471e4ec06 28 Apr 22 18:24
#10 Success  27 Apr 22 10:00
fix: Daywalkr - Generate guild instance ID in the guild create method (#1227) ajv2324 1 file  d0f74d5569cd 26 Apr 22 14:55
#9 Success  24 Apr 22 10:00
fix: check map for event entities (#1224) lodico.rj 1 file  d171f6a70514 24 Apr 22 01:36
#8 Success  23 Apr 22 10:00
fix: simplify rendering, adjust positioning (#1222) lodico.rj 12 files  04553b4478ea 23 Apr 22 03:33
fix: avoid RemoveAll (#1223) lodico.rj 1 file  d299bfc92927 23 Apr 22 03:33
Random Crafting Options (#1218)

* Random Crafting Options

* Panda and Aru Review

* Panda Review II
63019821+weylonsantana 9 files  ca794b702e52 23 Apr 22 01:37
#7 Success  18 Apr 22 15:17
chore: revert unintended icon change pandacoder 4 files  8f68eb18b282 18 Apr 22 15:16
#6 Success  18 Apr 22 10:00
fix: correct entity rendering (#1216)

* fix: correct entity rendering
correct paperdoll positioning for oversize textures
correct paperdoll rendering color
correct tag rendering position

* fix: add fixes to character select
lodico.rj 12 files  f5a3868c86ac 18 Apr 22 00:12
#5 Success  16 Apr 22 22:29
chore: Moves 'Auto-close Windows' to Game Settings (#1212)

* Moves 'Auto-close Windows' to Game Settings

* As previously discussed: Moves the Auto-close Windows checkbox into a new 'Interface' sub-category within the Game Settings.

* Panda's review
17498701+arufonsu 2 files  9508c7e2cc37 16 Apr 22 22:28
fix: rewrite text insertion/replacement logic (#1211) lodico.rj 1 file  0263bf5e59ea 16 Apr 22 21:04

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