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(jetbrains.git) https://github.com/AscensionGameDev/Intersect-Engine.git#refs/heads/prerelease 700064f4686a7a359b3c9fa09dadafeaef0a5434

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Merge pull request #143 from AscensionGameDev/tonsOfFixes

Merging in recent master fixes into dev
jcsnider 3 files  700064f4686a 13 Apr 20 21:16
Fixes the logout packet so it doesn't error if received and the clien… (#134)

* Fixes the logout packet so it doesn't error if received and the client isn't logged in.

* Inverting the if for readability
jcsnider 1 file  d8388d43ddf8 13 Apr 20 21:06
Fixes #135 by disposing of DynamicSoundEffects inside of a lock so we… (#136)

* Fixes #135 by disposing of DynamicSoundEffects inside of a lock so we are sure they aren't being updated

* Update MonoMusicSource.cs
jcsnider 2 files  b0e033573251 13 Apr 20 21:04
Fixing username lookups not being case insensitive. (#138)

* Fixing username lookups not being case insensitive.

* Using User.Find()
jcsnider 2 files  eaf79efeec04 13 Apr 20 21:03
Changed stat buffs to a concurrent dictionary, resolves #133 (#140)

* Changed stat buffs to a concurrent dictionary, resolves #133

* Make that one tiny change :)

Co-authored-by: Robert Lodico <lodico.rj@gmail.com>
jcsnider 1 file  c7cd0043dd09 13 Apr 20 20:28
Fixes pathfinding, map packets from crashing while maps are being saved. (#139)

This also refactors a lot of not so good code and terrible code wrapping.
jcsnider 7 files  ef04ebdd4793 13 Apr 20 20:24
Don't crash client when the configuration is open in another program. (#137) jcsnider 1 file  cb22348d9604 13 Apr 20 20:21
Various small performance tweaks and bug fixes from a night of debugg… (#131)

* Various small performance tweaks and bug fixes from a night of debugging Celtos

* Whoops, forgot to commit
jcsnider 7 files  7771e1d4dcbd 13 Apr 20 04:50
Only log gwen finalized logging when running in diagnostic mode (#142) jcsnider 3 files  0628362b6553 13 Apr 20 21:07

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