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(jetbrains.git) https://github.com/AscensionGameDev/Intersect-Engine.git#refs/heads/prerelease fb9eb201d8535a29510c3f573dc0f7c159bcdbd9

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Merge pull request #105 from AscensionGameDev/masterIntoDev

Moved unneccessary logic out of ServerLoop.Lock which on slower syste…
lodico.rj 0 files  fb9eb201d853 06 Apr 20 21:28
Moved unneccessary logic out of ServerLoop.Lock which on slower systems would never be available for SavingGameData (#103) jcsnider 1 file  fa7fb70c42ed 06 Apr 20 19:56
Introducing entity animation frames for idling, walking, attacking (unarmed/weapon swing/shooting), and casting (#98)

* Animation frames for walking, running, idle, attacking, shooting, and casting.

Cleanup for real dev branch

* Moved animated sprite functions above destructor
jcsnider 3 files  c36c5ec53f7f 06 Apr 20 21:26

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